Howard Scott Warshaw is not guilty of killing video games
HSW: Well, you make robots evil or leave them as robots. Mr. We had the head T, the main character Mr. T was a huge head, so that was a great graphic for you. On the final screens, you’re in a jeep and you’re trying to keep the missile destruction button from stopping before you reach a base. But it was a matter of trying to stop a city from exploding and creating a world war. That’s the A-Team line. Yes, there were basically graphic changes and a few other things, but it didn’t change the very basic behavior. He delayed the release of the game enough so that it didn’t come out before Atari closed.
Cable: Towards the end of the book you will write: “The ET the game did not cause the video game to crash. However, it is symptomatic of the thought that caused the accident. I see it as a tremendous achievement of that mindset. ”Do you think, looking back 20/20 of course, that Portal could have avoided the crisis if they had locked 2600 so that third-party developers wouldn’t make the games, and not try every last penny that came out of it?
HSW: Absolutely. I think they could have completely avoided the accident. Actually, there have been no accidents in Japan or many other places, right? Are you sure there was an accident in the United States, and what happened? What happened was that after a relatively short period of time, the next generation of systems started to come to market, but it was a unique lesson that everyone got, oh, there’s a life cycle in those products and you have to be involved in them. protect your platform. So you don’t let anyone shit on you. I think if they blocked the system, they would keep their quality stuff. And if they were to pay David Crane and those guys a little more money for what they were asking for, they wouldn’t be running out the door … and they might not be the “third party developer” for a moment. Many of the things he did on the porch were kind of short-sighted. I don’t think the accident was entirely necessary, but it was inevitable.
Cable: Yes, it seems that with a couple of small decisions, here or there, they really stopped. You mentioned Japan. He approached Nintendo Portal in America in the 85th year with the release of the NES, I think. Do you think that could save Atari too?
HSW: The best stories on the portal told them no. Jobs and Woznia exploded because they wanted to make a personal computer. VisiCalc, the original spreadsheet, was thrown out. They came to present it to the Portal, and all the people of the Portal said, “What is this? You can’t play a game with this. What are you showing us? ”
Cable: Did they want to put VisiCalc on the original Atari computer lines? 400 and 800 and the like?
HSW: Yes, they came in with that. He blew up the door. Then they threw out Nintendo. They showed the portal with the intention of getting to the place. You know, if there’s an old Chinese saying that goes, if you don’t change direction, you’re going to wind up where you are going. Apparently, nothing would make them cringe.
Cable: You had a task Angry Video Game Nerd the film, which was eventually based on Nerd’s review ET, and that’s by far the best part of that film, IMO. Your mission was much bigger in the beginning [rewritten as the mad scientist in the desert cabin]. Why did you think the paper wasn’t “appropriate” and you asked me to rewrite it?
HSW: Actually, you know, when I became a psychotherapist at the time. So when I was thinking about getting this movie out and seeing people, I thought, “I have clients who are trying to help me with serious problems, and they’re going to go, oh, yes, that’s my therapist. He’s a crazy person, living in a shack in the desert and government agents who likes to shoot. ” That wasn’t the image I wanted to project for my practice.
Cable: Any interesting stories from that experience or filming, or did you show up and do your thing and that was it?
HSW: It was fun to review the enjoyment. I was really grateful to be open to my ideas. I have to be one of the first actors in history to argue for a smaller part!